

- Microsoft visual studio 2017 application location how to#
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Development continued in a successor project, NDoc3, but that doesn't seem to have been updated since 2013. This project hasn't been updated in quite a while.

Microsoft visual studio 2017 application location code#
NDoc is an older tool for generating class library documentation from your code assemblies and XML comments. Figure 1: Sandcastle Help File Builder Builds Highly Configurable Help From Your XML Comments
Microsoft visual studio 2017 application location license#
This is a free, Microsoft Public License (Ms-PL) with really excellent documentation to get you started building your own docs. Sandcastle originated in a Microsoft project, but ongoing development is now overseen by Eric Woodruff. Sandcastle Help File Builder (SHFB) provides a standalone graphical application, Visual Studio integration package, and MSBuild tasks to generate help files from XML documentation comments. Atomineer also supports Doxygen, Qt and JavaDoc code documentation formats, which I'll get to in a minute. It even revises comments on-demand after you make changes to your code.
Microsoft visual studio 2017 application location pro#
Atomineer Pro Documentation for Visual Studio is one of the tools available to parse your code as you write it and automatically create relevant XML comments. You could create XML documentation comments manually, but you don't have to. NET Framework development, particularly in C#, XML Documentation Comments are the officially sanctioned way to document your code with the ability to automatically create documentation files from these comments at compile time. Want to see how yours stacks up? You can run any repo through the GitHub README Analyzer by Algorithmia.įor. Kurtulmus surveyed the README files from 1,000 GitHub repositories for each of 10 different programming languages and ran them through a machine learning algorithm to evaluate what makes a good README.
Microsoft visual studio 2017 application location how to#
You'll find a slightly different, but very interesting approach, in Besir Kurtulmus' article How to Write a Good GitHub README Using Data Science over at Algorithmia.
Microsoft visual studio 2017 application location software#
While written primarily for authors of Node.js modules, the advice offered is applicable to any software project written in any programming language (and there are translated versions of Whitmore's advice in Chinese, Brazilian Portuguese and Spanish.) From an outline of recommended document formatting to advice on writing and links to good examples of READMEs, I highly recommend taking a look at Art of README and incorporating it into your own projects. Need some more ideas for an even better README? Stephen Whitmore created Art of README: Learn the art of writing quality READMEs. Jesse Luoto has written a simple yet incredibly handy Readme Best Practices: Best practices for writing a README for your open source project page, as a README.md file, with a default README outline that you can clone directly into any new project, and it's all provided as "free and unencumbered software released into the public domain".

What should be in your README beyond the basics? GitHub can create a README.md file automatically for a new repository and displays it by default, with formatting, in your repo page, so there's little excuse to skip this simple step.

If you do nothing else, at least create a README file that provides basic information about your code or project, how to build or invoke it (if executable), and license or copyright details. Here are some tools and advice to help you get the job done. The answer is to create some documentation for your code, preferably good, comprehensive documentation. Or someone wants to use the code from your repository and keeps submitting issues asking questions about it. Or when the colleague who wrote that code leaves the team and now you're responsible for maintaining it. Creating even the most simple documentation - notes in work tickets, comments in code, a README file - helps us remember what we created, how it works, and why we coded it that way months later after we've written thousands of lines of completely unrelated code. It happens all the time and I've seen it over and over. and now you'll spend the better part of a day relearning the code you wrote in the first place. Hey, I bet you've even written code that, six months later, you forgot how it works. We've all written code that works perfectly fine for us, because we wrote it, but other users need help knowing what it does and how to put it to work. It's no secret that I believe documentation is a crucial element of quality software - and not just because I've spent most of the last 25 years working on end-user and developer documentation.
